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Interaction Design is the design of systems in which people and artifacts engage with each other. It applies to the design of any virtual or physical instrument (usually computer-based) that facilitates interaction between people and people, or between people and devices or services. The field is ad hoc and multidisciplinary, so claims no unified theory.´ Instead, in essays by 26 major thinkers and designers, Theories and Practice in Interaction Design presents the rich mosaic of ideas which nourish the lively art of interaction design. The editors´ introduction is a critical survey of interaction design with a debt and contribution to neighboring disciplines, notably cognitive psychology, computer science, discourse analysis, economics, engineering, linguistics, philosophy, psychology, semiotics and sociology. Twenty-two essays then follow, by experts in these disciplines and in interaction design, grouped under key terms- activity, emotion, situatedness, community, andso on. This book is of interest to anyone in the fields of Human-Computer Interaction, cognitive psychology, human factors/ergonomics, linguistics, semiotics, art, design, and computer science.